Joel Fugere

Level Designer


Name: Joel Fugere

Address: Sacramento, CA

Email: joel.fugere [a]


Professional Experience


-Mid Level Designer(IC5) (Downpour Interactive – A Meta Studio March 2021 – April 2023)  

Worked on:

Onward VR

– Designed, built, and finished Egress(PC/Quest) to the game

– Participated in all aspects of Level Design including performance analysis, bug fixing, hierarchy standardization, greyboxing, and more

– Light tool creation: Created several C# editor tools to be used for level designer automation tasks



Below are the programs I used on a regular basis:

– Unity

– Jira

– PlasticSCM

– Renderdoc

– Maya (Greyboxing/Light Art Tasks)

– Photoshop

– RiderIDE or Visual Studio Code